Empoleon (Japanese: エンペルト Emperte) is a dual-type Water/Steel Pokémon introduced in Generation IV.
Empoleon has the ID number 191 in Pokémon Duel.
|Base Wheel Size||Name||Move Type||Move Effect||Damage|
|20||Ice Beam||White||If this Pokémon is knocked out when using this move, the battle opponent becomes frozen.||60|
Ability description and explanation:
"Diving Entry - When moving this Pokémon from the bench, it can only move to one space away from the entry point. Your turn ends."
- Despite its terrible predecessors, Piplup and Prinplup, Empoleon is actually useful. This doesn't mean its powerful, or even good, but it is at least decent and it can be very helpful in certain situations. Its probably not going to be the strongest Pokémon in your team, but it can land some nice spins, and it has a chance to freeze the opponent if it gets knocked out too. It is, however, mostly used for its ability to move over any Pokémon that is blocking your entry points. This can be very useful if you need to block their advance or to create cheap surround kills. However, when Empoleon moves from the bench to the field, it can never attack the opponent on the same turn. This can be a huge weakness if you need to knock out a Pokémon that has gotten close to your goal point.
- It should be easy to knock Empoleon out, but be careful not to attack it with Pokémon that has big purple moves. Also, keep another Pokémon close in case it gets frozen.
- It is ill-advised to use materials to buy this figure.
- You should focus on the move that better complements your playstyle. Hydro Pump is recommended.
- Empoleon can withstand status conditions pretty well.
- X Attack can be useful. Empoleon benefits from Steel Energy.